And
Andrew Dowsett
Developed Games: 1
I make games, prototypes, and weird little systems that somehow start as "this should be quick" and end with me happily deep in architecture, tools, and backend logic. I have been working with Unity for more than a decade, which is long enough to have made a lot of things, broken a lot of things, and become suspicious whenever someone says a feature is just a simple little addition.
Official Channels
History
2014Started 'Learning By Making Questionable Things' era, making and breaking many projects, learning Unity.
After 2018: Transitioned from random prototypes to building reusable gameplay systems and better workflows.
Recently: Started Advanced Diploma in Game Design to sharpen design skills.
