
48
SPECTRE
Employ stealth tactics as the Spectres, or defend your objectives as the heavily armed Reapers in this thrilling teamwork-driven multiplayer action experience!
AI 유저 감성 및 재미 분석
"아직 유저 리뷰 분석이 없습니다."
Latest Posts
No posts yet.
Detailed Description
SPECTRE is a thrilling competitive multiplayer experience featuring a combination of first and third person action gameplay.
The SPECTRES are an anonymous organization with members that consist of highly trained, acrobatic spies who excel at stealthily infiltrating well-protected compounds, obtaining top secret data and escaping undetected.
REAPERS, a well financed private military company, infamously only recruit the most skilled combatants from across the globe. They typically consist of former U.S. Marines who've abandoned 'Uncle Sam' in search of more bountiful compensation. The REAPERS are the heavily armed, lethal counter-measure for when the threat of a SPECTRE invasion looms.
Failure, for both sides, is not an option.
Players will experience the intense action gameplay from both perspectives, relying on their teammates to provide cover from - or distract- the opposing team as they race against the clock to complete their objectives.
Latest Resources
No resources available.
Latest News
No related news.
Genres & Categories
Screenshots




SPECTRE FAQ
When was SPECTRE released?
SPECTRE was released on 7/24/2023.
Is SPECTRE a good game?
SPECTRE has 54% positive Steam reviews based on 77 reviews.
What is the GameWorld (gS) score of SPECTRE?
SPECTRE has a GameWorld (gS) score of 48 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is SPECTRE?
SPECTRE is a Action, Indie, Early Access game.
Who developed SPECTRE?
SPECTRE was developed by Symbiosis Games.
Does SPECTRE support multiplayer?
SPECTRE supports single-player.
Where can I find guides, Korean patches and downloads for SPECTRE?
On the SPECTRE page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










