Marc Ecko's Getting Up: Contents Under Pressure
47

Marc Ecko's Getting Up: Contents Under Pressure

GS APP ID143349Release2/14/2006DeveloperGeneral Arcade, The CollectivePublisherAtari, Devolver Digital, INC.

Contents Under Pressure is an action adventure that combines stealth and combat, as you guide urban graffiti artist Trane to fame. In the oppressed city of New Radius, you need to establish your name as an artist by laying down tags, burners and full pieces, but rival crews and law enforcement (Civil Conduct Keepers) are always on your tail. You will also uncover a conspiracy that plagues the city. The game is story-driven with linear level progression. Most missions have platform elements and require you to lay art, varying from tags and stickers to complex pieces with full color, lettering and characters, on often difficult to reach surfaces. As it is not a friendly environment, Trane can deliver a host of punch and kick combos, use grabs, humiliate other artists, and interact with the surroundings. Your art arsenal includes markers, brushes, cans and rollers. All available pieces are kept in your black book, and new styles are unlocked while playing. The title refers to working your way up the scene, as well as the "Get In, Get Up, and Get Out" principle - you need to gain access to restricted areas, get up on tall objects where your work can be seen, and get out afterwards without being caught. Good spots can be tracked using Intuition, and appear as coloured clouds. The game is conceived by clothing impresario Marc Ecko, founder of the suburban designer label Ecko and is intended to pay tribute to graffiti culture and its history. Artists such as Cope2, Futura and Seen contributed art to the game.

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Detailed Description

Contents Under Pressure is an action adventure that combines stealth and combat, as you guide urban graffiti artist Trane to fame. In the oppressed city of New Radius, you need to establish your name as an artist by laying down tags, burners and full pieces, but rival crews and law enforcement (Civil Conduct Keepers) are always on your tail. You will also uncover a conspiracy that plagues the city. The game is story-driven with linear level progression. Most missions have platform elements and require you to lay art, varying from tags and stickers to complex pieces with full color, lettering and characters, on often difficult to reach surfaces. As it is not a friendly environment, Trane can deliver a host of punch and kick combos, use grabs, humiliate other artists, and interact with the surroundings. Your art arsenal includes markers, brushes, cans and rollers. All available pieces are kept in your black book, and new styles are unlocked while playing. The title refers to working your way up the scene, as well as the "Get In, Get Up, and Get Out" principle - you need to gain access to restricted areas, get up on tall objects where your work can be seen, and get out afterwards without being caught. Good spots can be tracked using Intuition, and appear as coloured clouds. The game is conceived by clothing impresario Marc Ecko, founder of the suburban designer label Ecko and is intended to pay tribute to graffiti culture and its history. Artists such as Cope2, Futura and Seen contributed art to the game.

Genres & Categories

RacingStrategyHack and slash/Beat 'em upAdventure

Screenshots

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Marc Ecko's Getting Up: Contents Under Pressure FAQ

When was Marc Ecko's Getting Up: Contents Under Pressure released?

Marc Ecko's Getting Up: Contents Under Pressure was released on 2/14/2006.

Is Marc Ecko's Getting Up: Contents Under Pressure a good game?

Marc Ecko's Getting Up: Contents Under Pressure has a Metacritic score of 62 out of 100.

What is the GameWorld (gS) score of Marc Ecko's Getting Up: Contents Under Pressure?

Marc Ecko's Getting Up: Contents Under Pressure has a GameWorld (gS) score of 47 out of 100, aggregated from Steam, IGDB, Metacritic and more.

What genre is Marc Ecko's Getting Up: Contents Under Pressure?

Marc Ecko's Getting Up: Contents Under Pressure is a Racing, Strategy, Hack and slash/Beat 'em up, Adventure game.

Who developed Marc Ecko's Getting Up: Contents Under Pressure?

Marc Ecko's Getting Up: Contents Under Pressure was developed by General Arcade, The Collective and published by Devolver Digital, Atari, Inc..

Does Marc Ecko's Getting Up: Contents Under Pressure support multiplayer?

Marc Ecko's Getting Up: Contents Under Pressure supports single-player.

Where can I find guides, Korean patches and downloads for Marc Ecko's Getting Up: Contents Under Pressure?

On the Marc Ecko's Getting Up: Contents Under Pressure page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.

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