Exile: Wicked Phenomenon
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Exile: Wicked Phenomenon

GS APP ID176777Release9/22/1992DeveloperRiotPublisherTelenet, Working Designs

Exile: Wicked Phenomenon is a sequel to Exile, following once again the adventures of the series' protagonist, the Middle Eastern assassin. Separated from his companions in the end of the previous game, Sadler encounters a mysterious prophet who tells him a curse has fallen upon Baghdad, and the destiny of the world lies in his hands. Sadler travels to Baghdad, where he encounters old friends and old enemies, and learns about a great threat that stirs hatred and turns people into monsters... Like its predecessors, Exile: Wicked Phenomenon is an action RPG. The game is viewed from top-down perspective when exploring towns and other peaceful locations, but switches to side-scrolling view for hostile areas. The player controls one character at a time, but is able to switch between Sadler and his friends (Rumi, Kindi, and Fakhyle), whenever they travel together. Each of the characters has advantages and disadvantages (strength, ranged weapons, spells, limited mobility, etc.). Characters gain experience points and money upon defeating enemies. Leveling up is automatic, increases the characters' parameters and hit points. In towns, characters can buy and equip weapons, armor, as well as healing and supportive items.

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Detailed Description

Exile: Wicked Phenomenon is a sequel to Exile, following once again the adventures of the series' protagonist, the Middle Eastern assassin. Separated from his companions in the end of the previous game, Sadler encounters a mysterious prophet who tells him a curse has fallen upon Baghdad, and the destiny of the world lies in his hands. Sadler travels to Baghdad, where he encounters old friends and old enemies, and learns about a great threat that stirs hatred and turns people into monsters... Like its predecessors, Exile: Wicked Phenomenon is an action RPG. The game is viewed from top-down perspective when exploring towns and other peaceful locations, but switches to side-scrolling view for hostile areas. The player controls one character at a time, but is able to switch between Sadler and his friends (Rumi, Kindi, and Fakhyle), whenever they travel together. Each of the characters has advantages and disadvantages (strength, ranged weapons, spells, limited mobility, etc.). Characters gain experience points and money upon defeating enemies. Leveling up is automatic, increases the characters' parameters and hit points. In towns, characters can buy and equip weapons, armor, as well as healing and supportive items.

Genres & Categories

RPGStrategy

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Exile: Wicked Phenomenon FAQ

When was Exile: Wicked Phenomenon released?

Exile: Wicked Phenomenon was released on 9/22/1992.

What is the GameWorld (gS) score of Exile: Wicked Phenomenon?

Exile: Wicked Phenomenon has a GameWorld (gS) score of 62 out of 100, aggregated from Steam, IGDB, Metacritic and more.

What genre is Exile: Wicked Phenomenon?

Exile: Wicked Phenomenon is a RPG, Strategy game.

Who developed Exile: Wicked Phenomenon?

Exile: Wicked Phenomenon was developed by Riot and published by Telenet, Working Designs.

Does Exile: Wicked Phenomenon support multiplayer?

Exile: Wicked Phenomenon supports single-player.

Where can I find guides, Korean patches and downloads for Exile: Wicked Phenomenon?

On the Exile: Wicked Phenomenon page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.

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