
卧槽,我只是捡了个钥匙,竟......
The game allows you to reach different storylines by making choices. This is a comic game, mainly allowing you to experience different storylines through choices. Players can achieve different endings by selecting different buttons.
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Sorry, no translation is provided. But fortunately, this is mainly a game content that involves reading comics. You can simply view the plot by looking at screenshots from the software. The game can lead to different storylines and endings through choices. Due to my poor drawing skills and programming abilities, I didn't complete it very well, but the main plot can still be understood. This is a comic game, mainly allowing players to experience different storylines through choices. If this game mode can make some money, I will consider making it longer and better in the future. My drawing skills are not good enough for now, but I will keep improving. Players can reach different endings by choosing different buttons. Wow, it's really hard to write this. I have to write 200 words, and I've been rambling but still haven't reached that number. The first plot is the one I'm more satisfied with because it's a funny one. This one is relatively more bearable. To be honest, I'm too embarrassed to show the other two, but there's no way around it. In the future, I plan to release a game with a branch for choosing a wife, like "Five Weddings".
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卧槽,我只是捡了个钥匙,竟...... FAQ
What genre is 卧槽,我只是捡了个钥匙,竟......?
卧槽,我只是捡了个钥匙,竟...... is a Casual game.
Who developed 卧槽,我只是捡了个钥匙,竟......?
卧槽,我只是捡了个钥匙,竟...... was developed by MOMO.
Does 卧槽,我只是捡了个钥匙,竟...... support multiplayer?
卧槽,我只是捡了个钥匙,竟...... supports single-player.
Where can I find guides, Korean patches and downloads for 卧槽,我只是捡了个钥匙,竟......?
On the 卧槽,我只是捡了个钥匙,竟...... page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










