Ship Ahoy
Ship Ahoy, produced by Gottlieb in June 1976, features a nautical and pirate theme, designed by Ed Krynski with artwork by Gordon Morison. This electro-mechanical game is known for its "add-a-ball" feature, allowing players to extend gameplay by earning extra balls through specific achievements on the playfield. It had a production run of 1,150 units. The replay version of the game was called "Buccaneer" and had a production run of 3,650 units.
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Ship Ahoy FAQ
When was Ship Ahoy released?
Ship Ahoy was released on 1/10/2018.
What is the GameWorld (gS) score of Ship Ahoy?
Ship Ahoy has a GameWorld (gS) score of 34 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is Ship Ahoy?
Ship Ahoy is a Simulation, Indie game.
Who developed Ship Ahoy?
Ship Ahoy was developed by OKAM Studio.
Does Ship Ahoy support multiplayer?
Ship Ahoy supports single-player.
Where can I find guides, Korean patches and downloads for Ship Ahoy?
On the Ship Ahoy page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.












