
Brave Battle Saga: Legend of the Magic Warrior
Barver Battle Saga: Tai Kong Zhan Shi – Mo Fa Zhan Shi (BARVER BATTLE SAGA 太空戰士 魔法戰士) is an unlicensed Sega Mega Drive role-playing game developed by Never Ending Soft Studio and published by Ka Sheng. Originally released exclusively in Taiwan in 1996, the game is notable for its relatively-high production values for an unlicensed title, and later received a popular English fan translation in 2010. The game's story centers on an ancient space station that was buried beneath the earth centuries ago after it was used to wipe out previous civilizations during war. The main protagonist Tim and his friends end up finding themselves the only ones who can prevent the evil Zak Empire from collecting four plates that reactivate this ancient weapon, and using it to dominate the world.
AI 유저 감성 및 재미 분석
"아직 유저 리뷰 분석이 없습니다."
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Brave Battle Saga: Legend of the Magic Warrior FAQ
When was Brave Battle Saga: Legend of the Magic Warrior released?
Brave Battle Saga: Legend of the Magic Warrior was released on TBA.
What is the GameWorld (gS) score of Brave Battle Saga: Legend of the Magic Warrior?
Brave Battle Saga: Legend of the Magic Warrior has a GameWorld (gS) score of 69 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is Brave Battle Saga: Legend of the Magic Warrior?
Brave Battle Saga: Legend of the Magic Warrior is a RPG, Adventure game.
Who developed Brave Battle Saga: Legend of the Magic Warrior?
Brave Battle Saga: Legend of the Magic Warrior was developed by Chuanpu and published by Ka Sheng, Li Cheng, NT, Piko Interactive.
Does Brave Battle Saga: Legend of the Magic Warrior support multiplayer?
Brave Battle Saga: Legend of the Magic Warrior supports single-player.
Where can I find guides, Korean patches and downloads for Brave Battle Saga: Legend of the Magic Warrior?
On the Brave Battle Saga: Legend of the Magic Warrior page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










