
Segapede
Astropede, also known under the working title of Segapede, is an unreleased Sega Mega Drive action game in development at Sega Technical Institute from September 1993 to mid 1994. Conceptualized by STI artist Craig Stitt, a working gameplay demo and several pieces of concept music were created for the project, but it was never announced publicly and ultimately never saw the light of day. Game consists of 1 level with music and sound done by Howard Drossin. Game's first level uses level art from Hidden Palace Zone, a cut level from Sonic the Hedgehog 2 for the Sega Mega Drive.
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Segapede FAQ
What genre is Segapede?
Segapede is a Platformer game.
Who developed Segapede?
Segapede was developed by Sega Technical Institute.
Does Segapede support multiplayer?
Segapede supports single-player.
Where can I find guides, Korean patches and downloads for Segapede?
On the Segapede page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










