The Nightmare of a City I Thought I Knew

The Nightmare of a City I Thought I Knew

GS APP ID345158Release11/15/2016DeveloperPol ClarissouPublisherPol Clarissou

Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.

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Detailed Description

Ambient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.

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The Nightmare of a City I Thought I Knew FAQ

When was The Nightmare of a City I Thought I Knew released?

The Nightmare of a City I Thought I Knew was released on 11/15/2016.

Who developed The Nightmare of a City I Thought I Knew?

The Nightmare of a City I Thought I Knew was developed by Pol Clarissou.

Does The Nightmare of a City I Thought I Knew support multiplayer?

The Nightmare of a City I Thought I Knew supports single-player.

Where can I find guides, Korean patches and downloads for The Nightmare of a City I Thought I Knew?

On the The Nightmare of a City I Thought I Knew page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.

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