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Hard to Be a God
Hard to be a God is a Sci-Fi RPG with adventure and espionage elements.
AI 유저 감성 및 재미 분석
"아직 유저 리뷰 분석이 없습니다."
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Detailed Description
Hard to be a God is a role playing game with adventure and espionage elements.
The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him.
The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God.
How will it end?
Features:
• Attractive non-liner storyline.
• Story by Russian Sci-Fi writers brothers Strugatsky.
• Interface of medival and alternative future epochs in the game universe.
• Original character development system.
• Interactive game world.
• Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.).
• Varied managing approach to mercenaries and volunteers of the hero’s party.
• Sci-fi technologies instead of a traditional magic system.
• Free movement through locations and random encounters using global map.
• Environments created in different style and landscape types affecting the movement speed.
The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him.
The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God.
How will it end?
Features:
• Attractive non-liner storyline.
• Story by Russian Sci-Fi writers brothers Strugatsky.
• Interface of medival and alternative future epochs in the game universe.
• Original character development system.
• Interactive game world.
• Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.).
• Varied managing approach to mercenaries and volunteers of the hero’s party.
• Sci-fi technologies instead of a traditional magic system.
• Free movement through locations and random encounters using global map.
• Environments created in different style and landscape types affecting the movement speed.
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Hard to Be a God FAQ
When was Hard to Be a God released?
Hard to Be a God was released on 8/24/2015.
Is Hard to Be a God a good game?
Hard to Be a God has 84% positive Steam reviews based on 115 reviews.
What is the GameWorld (gS) score of Hard to Be a God?
Hard to Be a God has a GameWorld (gS) score of 51 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is Hard to Be a God?
Hard to Be a God is a RPG, RPG, Adventure game.
Who developed Hard to Be a God?
Hard to Be a God was developed by Burut CT and published by Akella.
Does Hard to Be a God support multiplayer?
Hard to Be a God supports single-player.
Where can I find guides, Korean patches and downloads for Hard to Be a God?
On the Hard to Be a God page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










