Sabotage
41

Sabotage

GS APP ID39593Release9/9/1981DeveloperOn-Line SystemsPublisherOn-Line Systems

Sabotage is a 1981 computer game for the Apple II family of computers, written by Mark Allen and published by On-Line Systems. The player controls a gun turret at the bottom of the screen by either keyboard, paddle control, or a single axis of a joystick. The turret can swivel to cover a large area of the screen, but cannot move from its base. Helicopters fly across the screen at varying heights, progressively lower over time, dropping paratroopers. Waves consist of helicopters coming at progressively lower altitudes, a brief rest, then a wave of jets. The player earns points by shooting helicopters (5 points), paratroopers (2 points), jets (5 points), and bombs (25 points). Firing a shell costs the player one point, so if one is playing for score, there is an incentive to conserve ammo. The score never drops below zero. The game ends when the player's turret is hit by a bomb, when a single paratrooper lands directly on the turret base, when three paratroopers safely land atop each other immediately adjacent to the turret base (allowing the third to jump onto the base), or when four paratroopers safely land on either the left or right of the turret (that is four on one side, not four total). If four land on a side, they are able to build a human pyramid and climb up to the turret and blow it up once the sky is clear.

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Detailed Description

Sabotage is a 1981 computer game for the Apple II family of computers, written by Mark Allen and published by On-Line Systems. The player controls a gun turret at the bottom of the screen by either keyboard, paddle control, or a single axis of a joystick. The turret can swivel to cover a large area of the screen, but cannot move from its base. Helicopters fly across the screen at varying heights, progressively lower over time, dropping paratroopers. Waves consist of helicopters coming at progressively lower altitudes, a brief rest, then a wave of jets. The player earns points by shooting helicopters (5 points), paratroopers (2 points), jets (5 points), and bombs (25 points). Firing a shell costs the player one point, so if one is playing for score, there is an incentive to conserve ammo. The score never drops below zero. The game ends when the player's turret is hit by a bomb, when a single paratrooper lands directly on the turret base, when three paratroopers safely land atop each other immediately adjacent to the turret base (allowing the third to jump onto the base), or when four paratroopers safely land on either the left or right of the turret (that is four on one side, not four total). If four land on a side, they are able to build a human pyramid and climb up to the turret and blow it up once the sky is clear.

Genres & Categories

Shooter

Screenshots

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Sabotage FAQ

When was Sabotage released?

Sabotage was released on 9/9/1981.

What is the GameWorld (gS) score of Sabotage?

Sabotage has a GameWorld (gS) score of 41 out of 100, aggregated from Steam, IGDB, Metacritic and more.

What genre is Sabotage?

Sabotage is a Shooter game.

Who developed Sabotage?

Sabotage was developed by On-Line Systems.

Does Sabotage support multiplayer?

Sabotage supports single-player.

Where can I find guides, Korean patches and downloads for Sabotage?

On the Sabotage page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.

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