
Zebra
This short maze game is inspired by Op-Art pioneers like Reginald Neal. It combines two ideas: first, your brain can easily segment areas of an image based on the direction of shading, without any color or tone information to help… making the game quite playable. Second, this kind of image causes conflict as your eyeball moves, making it really annoying to play. I used it as a talking point in my microtalk on optical effects in games, from GDC 2016. This is the second time I hid an assignment
Detailed Description
This short maze game is inspired by Op-Art pioneers like Reginald Neal. It combines two ideas: first, your brain can easily segment areas of an image based on the direction of shading, without any color or tone information to help… making the game quite playable. Second, this kind of image causes conflict as your eyeball moves, making it really annoying to play. I used it as a talking point in my microtalk on optical effects in games, from GDC 2016. This is the second time I hid an assignment
Zebra FAQ
When was Zebra released?
Zebra was released on 1/30/2017.
Who developed Zebra?
Zebra was developed by Bennett Foddy.
Does Zebra support multiplayer?
Zebra supports single-player.
Where can I find guides, Korean patches and downloads for Zebra?
On the Zebra page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.



