
A Raven Monologue
A Raven Monologue is a short experimental silent story about a raven that does not know how to croak and his relationship with the people in the town.
AI 유저 감성 및 재미 분석
"아직 유저 리뷰 분석이 없습니다."
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Detailed Description
Do you still wander around without end?
Crafting colors under the still and silent
Not knowing I'm waiting here alone without a friend
Dearest Sir Raven,
When you are around, would you mind to stop by?
Just a hello, just a moment
To let me savor the memories before our goodbye
Dearest Sir Raven,
Let us go home
To the place devoid of reality frame
Where I shall watch over us even without a logical form
A Raven Monologue is a short experimental silent story about a raven that does not know how to croak and his relationship with the people in the town.
This experiment was part of #MojikenCamp2, an internal upgrade program by Mojiken Studio to experiment with how to tell stories or to communicate an experience using a constrained work of interactive art.
Features
- A silent Raven
- Fictional people
- Hand-drawn art
- A story that you can interpret without limit
- Music by Christabel Annora
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A Raven Monologue FAQ
When was A Raven Monologue released?
A Raven Monologue was released on 1/11/2018.
Is A Raven Monologue a good game?
A Raven Monologue has 100% positive Steam reviews based on 14 reviews.
What is the GameWorld (gS) score of A Raven Monologue?
A Raven Monologue has a GameWorld (gS) score of 56 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is A Raven Monologue?
A Raven Monologue is a Casual, Indie, Free to Play, Visual Novel game.
Who developed A Raven Monologue?
A Raven Monologue was developed by Mojiken and published by Toge Productions.
Does A Raven Monologue support multiplayer?
A Raven Monologue supports single-player.
Where can I find guides, Korean patches and downloads for A Raven Monologue?
On the A Raven Monologue page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










