
Noble In Exile / 落魄之家
As one of a once noble family, design and build your own ancient Chinese town using your remaining resources and influence. Plan and manage every industry and every store individually. Casual on simulation, hardcore on management.
AI 유저 감성 및 재미 분석
"아직 유저 리뷰 분석이 없습니다."
Detailed Description
What Will Be Included In the Full Release
- More industry chains with more buildings
- More maps with different climates and environments
- An Ancient Chinese Casino update containing the normal casino building as well as a real ingame Chinese casino that lets players experience some real Chinese gambling mini games using the currency you earn through normal gameplay. If you are good enough, maybe you can even make a living just in the casino.
- The Family System where you bear the heavy burden of maintaining the honor of your family. You can choose your inheritor, decide what every child practice and learn at their childhood, which will bring different traits to your family when they grow up, or even connect with other families through marriage, which may bring various benefits. The more children you have, the more they will cost, but fewer children brings the higher risk of ending your family line which signals the end of the game.
What Is In the Greenlight Page But Will Not Be Included In the Full Release
/*The main reason I put this section here is that since I redid the whole models and animations part and most building mechanics after it is selected in Greenlight, some part described in the Greenlight page may not be within my reach due to many factors, mostly limited resources. Here goes the clarification so that the players who saw the Greenlight page, if any, will not be misled, just in case.*/- The multi-city competition mechanics. -- In the Greenlight page it was proposed that there would be multiple cities run by AI and players can compete with them using all sorts of business strategies and diplomatic strategies. However, the AI code for local multi-city competition is too complicated for our team containing only one programmer, namely me. And since the multiplayer design includes asynchronous gameplay, which requires establishing a server to save current game state, it is basically out of the question at this moment for us.
What Is More
You can always provide your own ideas and suggestions to us, and they will be put into the game if feasible.Genres & Categories
Screenshots




Noble In Exile / 落魄之家 FAQ
When was Noble In Exile / 落魄之家 released?
Noble In Exile / 落魄之家 was released on 2/8/2019.
Is Noble In Exile / 落魄之家 a good game?
Noble In Exile / 落魄之家 has 54% positive Steam reviews based on 11 reviews.
What is the GameWorld (gS) score of Noble In Exile / 落魄之家?
Noble In Exile / 落魄之家 has a GameWorld (gS) score of 40 out of 100, aggregated from Steam, IGDB, Metacritic and more.
What genre is Noble In Exile / 落魄之家?
Noble In Exile / 落魄之家 is a Simulation, Strategy, Early Access game.
Who developed Noble In Exile / 落魄之家?
Noble In Exile / 落魄之家 was developed by LemoNeko Software.
Does Noble In Exile / 落魄之家 support multiplayer?
Noble In Exile / 落魄之家 supports single-player.
Where can I find guides, Korean patches and downloads for Noble In Exile / 落魄之家?
On the Noble In Exile / 落魄之家 page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.










