Magazine
42

Magazine

GS APP ID94887ReleaseTBDDeveloperJamesPublisherReset Magazine

A logical brain game published in Magic Disk 64 1995/08. Bruno is a warehouse worker at CP-Verlag. His working day is long and arduous, his wages and remuneration, like that of the editors, meager and small. Bruno's job is to bring the heavy pallets with the recorded Magic Disks to the freight elevator. However, since the data carriers are just stuffed full of cool games and programs, Bruno can only push them forward, but not pull or even lift. This is a real problem. You now have the unique opportunity to slip into the role of Bruno and to do his heavy day's work completely free of charge, on a voluntary basis and above all for nothing (and someone else said that we wouldn't offer our readers anything!). But be careful: first think, then press! Bruno is controlled with a joystick in port 2. If you want to push a box, then you have to keep the fire button pressed and steer it in the appropriate direction. As it will happen sooner or later (at the latest in the second level) that you have played yourself into a dead end, then you can throw the symbolic towel in exasperation by pressing the space bar, deducting a life and then you may attack the level again from the beginning. In order to make the work in the stuffy disk warehouse really uncomfortable, Bruno also has to fight against a merciless time limit. The clock is running visible to the player and when it has expired before Bruno has heaved all the boxes into the elevator, the angry foreman rushes over immediately with the hippopotamus whip. Out of consideration for our younger players (and the federal testing agency for extremely violent games) we left this sequence and the subsequent punitive action hidden. Note anyway: dawdling is not!! (= at Game Over) Bruno still has the opportunity to immortalize himself with the employees of the month. You can also hide the music in the main menu or return to an earlier save by entering a code word. To do this, simply steer Bruno around as usual and push a crate onto the desired option. After this game, think twice about whether you really want to contact CP Verlag for holiday work in August...

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Detailed Description

Released as part of the 2020 C64 4KB Game Coding Competition for Reset64 Magazine, in it James, who got seventh place out of almost 40 entrants, tries to create the best game possible in 4k of code or less. It is a rhythm based game where you need to avoid the blocks, jump over the red squares and collect the yellow dots.

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Action

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Magazine FAQ

What is the GameWorld (gS) score of Magazine?

Magazine has a GameWorld (gS) score of 42 out of 100, aggregated from Steam, IGDB, Metacritic and more.

What genre is Magazine?

Magazine is a Action game.

Who developed Magazine?

Magazine was developed by james and published by Reset Magazine.

Does Magazine support multiplayer?

Magazine supports single-player.

Where can I find guides, Korean patches and downloads for Magazine?

On the Magazine page at GameWorld you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.

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