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✨ 걷기 Walk의 첫 공략·자료 기여자가 되어보세요!
초보 팁·실행 정보·공략을 남기거나 한글패치·세이브·트레이너 자료를 공유하면 즉시 GM 포인트를 드립니다.

行走 Walk
장애인 팀이 언리얼 엔진 5로 제작한 파쿠르 탐험 게임입니다. 부드러운 조작감으로 신비로운 고대 유적을 자유롭게 누비며 도전을 완료하고 더 많은 시간의 문을 통과하세요. 전투나 압박감은 없으며, 오직 파쿠르와 풍경에만 집중하세요.
This honor means the world to us. Our perseverance has been seen, valued, and understood.
Walk is more than a game. It is our way of speaking to the world through creation.
None of this would have been possible without your support. To everyone who has cheered us on, shared our story, or given our game a chance: thank you! Your kindness fuels our passion to keep creating. We will continue to bring you better gaming content.
Walk is a parkour exploration game built with Unreal Engine 5.
Set in a world of ancient ruins and mysterious atmosphere,
you are free to explore layered environments and traverse complex structures using fluid movement.
There is no combat or pressure—
you can focus purely on movement,
or simply slow down and take in the scenery.
This is a parkour exploration experience centered around movement and control.
Navigate complex level structures and overcome challenging terrain through precise execution and timing.
The game features a complete movement system, including:
* Walking / Sprinting
* Jumping
* Climbing
* Vaulting
* Grabbing / Aerial traversal
All actions can be seamlessly chained together,
allowing you to develop your own movement rhythm and routes.
In each level, you must explore the environment and locate hidden crystals.
Only by activating all crystals can you unlock the portal to the next stage.
The game blends medieval ruins, ancient civilizations, and subtle sci-fi elements.
You will explore vast and mysterious environments,
uncovering the stories embedded within the world.
The game features a fully dynamic environment system, including:
* Day-night cycle
* Weather changes
* Seasonal transitions
The same map can offer different visual experiences depending on time and conditions.
* No combat system
* No progression or leveling
* Focused entirely on player skill and route selection
Your progress is defined by your control and decisions.
The game currently does not include complete sound effects.
This is because we are unable to accurately judge audio content. We will work to gradually overcome this challenge and complete the sound effects as much as possible in future updates.
We are a small team composed entirely of disabled developers.
Some of us can only type out code using a single finger. Some cannot see the pixels on the screen. Some need immense courage just to sit at a computer for more than an hour. Most of us will never be able to freely walk, run, or see the world as others do.
So, we decided to build a world within a game.
Walk is the game we have crafted bit by bit over the course of two years, through countless days and nights. It has no flashy combat, no intricate systems — only our longing for life and our understanding of it. We climb a little higher at a time, and the higher we go, the better the view becomes.
For us, making games has never merely been a job; it is our way of communicating with the world. We want to tell everyone who is facing hardship: even if your steps are unsteady, even if the path ahead is unknown, there is hope as long as you keep moving forward.
Thank you to everyone who purchases this game. Every single one of your supports keeps us walking — and gives more people like us a chance to be seen by the world.
언리얼 엔진 5로 제작된 '걷기 Walk'는 장애인 팀이 개발한 독특한 파쿠르 탐험 어드벤처 게임입니다. 신비로운 고대 유적을 배경으로, 플레이어는 시간의 문을 통과하며 탐험을 이어갑니다. 전투나 압박감 없이 오직 부드러운 파쿠르 조작과 아름다운 풍경에 집중하는 힐링 탐험의 재미를 선사합니다.
1. 부드러운 조작감에 익숙해지는 것이 중요하며, 난이도보다는 탐험 자체에 집중하세요. 2. 특별한 육성 시스템은 없으므로, 보이는 길을 따라 자유롭게 탐험하며 시간의 문을 찾는 데 집중하세요. 3. 전투나 시간 제한이 없어 편안하게 게임을 즐길 수 있으니, 천천히 풍경을 감상하며 플레이하는 것을 추천합니다.
걷기 Walk의 출시일은 2025. 1. 9.입니다.
걷기 Walk은(는) Steam 사용자 리뷰 4개 기준 긍정 평가 100%입니다.
걷기 Walk의 장르는 어드벤처, 캐주얼, 인디입니다.
걷기 Walk의 개발사는 无音 Deaf Team입니다.
걷기 Walk은(는) 싱글플레이를 지원합니다.
겜스 걷기 Walk 페이지의 '커뮤니티/공략' 탭과 '게임자료' 탭에서 공략·자료(한글패치·트레이너·세이브 등)를 확인하거나 직접 등록할 수 있습니다.