Ant
Anthony Gatturna
Developed Games: 1
Anthony Gatturna is a passionate and versatile Level Designer based in Boston, Massachusetts, focusing on crafting engaging and immersive game spaces. He specializes in designing layouts with strong flow, pacing, and player agency.
Official Channels
History
2019 - 2023Game Design Student at Fitchburg State University.
June 2023 - Sept 2023: Gen Z Connectivity Innovator at WhatIF Foods (Remotely).
September 4, 2023: Lobber released (contributed as Environment Artist/Level Designer).

