
53.8
Horse Racing Classic
클래식 경마
From Computer Gaming World: "HORSE RACING CLASSIC: A REVIEW [In Howard Cosell's voice] -- It's a simulation. A pedagogic device without parallel in the annals of digitized sports games. An electronic derby party which fetes more equine excitement than my own loquacious platitudes and perambulations in covering the May Classic (the Kentucky Derby for the uninitiated) in my own nasal and lugubrious fashion. Thank you Howard for that nifty introduction to HORSE RACING CLASSIC. Yes, we agree with you, HRC is a good horse racing simulation, a good teaching tool, and just a darn good party game. There have been several horse race games written for the Apple (most were little more than lo-res programming exercises), but HRC stands apart. As a simulation, HRC makes use of a horse's track record to determine the potential performance of each horse on the daily card. For example, a horse that has a record of coming from off the pace (according to the racing form provided for each race) will have a good chance of closing on the leaders in any given race. Anyone who knows how to read a racing form will feel very comfortable with HRC, as the two most recent performances of each horse in a race are given for your examination. In addition to the recent racing history of each horse and standard racing form data (weight carried, Odds, fastest time, number of starts, wins, places, and shows), HRC gives a rating to the jockey and trainer assigned to each horse. All of which adds an amazing degree of realism to the game. As a tutorial, HRC can be used to teach a novice not only how to read the racing form, but how to make intelligent choices at the betting window. When is it best to bet across the board? Is there really any logic to "Place" bet? How did I lose my money so easily? The appendix to the rulebook has a nice little discussion on understanding odds and pay-offs. While HRC performs admirably as a simulation and tutorial on thoroughbred wagering it really shines as a party game. With HRC at a party, don't be surprised if you find a room full of otherwise normal people jumping up and down screaming for "Spectacular Bid" (or even "Spectacular Dud") to race across those last few grueling inches of the monitor for a well earned victory. As we have just hinted, you can change the name of any of the 100 horses stored on the game disk. This will not change the horses performance record (which is stored by date and race), but can provide a humorous touch to the proceedings. Each bettor is given an initial stake of $100 which he or she uses to try and win the most money. The game stores the ten highest winning totals on disk. This "Handicapper Hall Of Fame" adds an additional touch to the game, evidenced by a recent incident in which a player refused to bet on the last 4 races of the daily card because he had a $1 lead over the all-time third place total. From one to nine bettors can buy the traditional win, place, and show tickets for any of seven horses in the four to nine races of the daily card race. Bettors can also buy tickets in any combinations such as betting a horse "across the board". This hi-res game is very well done and well worth the $36.95 price tag.
GS Score 53.8|Activity 49.9Heritage 42.8Quality 63.2View GS Rankings →
Detailed Description
From Computer Gaming World:
"HORSE RACING CLASSIC: A REVIEW
[In Howard Cosell's voice] -- It's a simulation. A pedagogic device without parallel in the annals of digitized
sports games. An electronic derby party which fetes more equine excitement than my own loquacious platitudes and perambulations in covering the May Classic (the Kentucky Derby for the uninitiated) in my own nasal and lugubrious fashion.
Thank you Howard for that nifty introduction to HORSE RACING CLASSIC. Yes, we agree with you, HRC is a good horse racing simulation, a good teaching tool, and just a darn good party game. There have been several horse race games written for the Apple (most were little more than lo-res programming exercises), but HRC stands apart.
As a simulation, HRC makes use of a horse's track record to determine the potential performance of each horse on the daily card. For example, a horse that has a record of coming from off the pace (according to the racing form provided for each race) will have a good chance of closing on the leaders in any given race. Anyone who knows how to read a racing form will feel very comfortable with HRC, as the two most recent performances of each horse in a race are given for your examination. In addition to the recent racing history of each horse and standard racing form data (weight carried, Odds, fastest time, number of starts, wins, places, and shows), HRC gives a rating to the jockey and trainer assigned to each horse. All of which adds an amazing degree of realism to the game.
As a tutorial, HRC can be used to teach a novice not only how to read the racing form, but how to make
intelligent choices at the betting window. When is it best to bet across the board? Is there really any logic to "Place" bet? How did I lose my money so easily? The appendix to the rulebook has a nice little discussion
on understanding odds and pay-offs.
While HRC performs admirably as a simulation and tutorial on thoroughbred wagering it really shines as a party game. With HRC at a party, don't be surprised if you find a room full of otherwise normal people jumping up and down screaming for "Spectacular Bid" (or even "Spectacular Dud") to race across those last few grueling inches of the monitor for a well earned victory. As we have just hinted, you can change the name of any of the 100 horses stored on the game disk. This will not change the horses performance
record (which is stored by date and race), but can provide a humorous touch to the proceedings. Each bettor is given an initial stake of $100 which he or she uses to try and win the most money. The game
stores the ten highest winning totals on disk. This "Handicapper Hall Of Fame" adds an additional touch to
the game, evidenced by a recent incident in which a player refused to bet on the last 4 races of the daily
card because he had a $1 lead over the all-time third place total.
From one to nine bettors can buy the traditional win, place, and show tickets for any of seven horses in the four to nine races of the daily card race. Bettors can also buy tickets in any combinations such as betting a horse "across the board". This hi-res game is very well done and well worth the $36.95 price tag.
◈ Game Media & Preview
Genres & Categories
◈ Horse Racing Classic FAQ (8)
What kind of game is Horse Racing Classic? (Overview)
1982년에 출시된 '클래식 경마'는 경마 시뮬레이션, 카지노, 스포츠 장르를 결합한 교육적이면서도 흥미진진한 파티 게임입니다. 실제 경마의 복잡한 정보와 베팅 시스템을 컴퓨터로 구현하여, 플레이어는 자신만의 경마 전략을 세우고 베팅을 즐길 수 있습니다. 각 말의 과거 기록, 기수 및 조교사 능력치까지 반영하는 현실적인 시뮬레이션과 함께, 친구들과 함께 베팅하며 경쟁하는 재미가 핵심입니다.
What are essential tips before playing Horse Racing Classic?
1. 게임 시작 전, 제공되는 경마 정보지를 꼼꼼히 읽고 각 말의 최근 성적, 부중, 배당률 등의 데이터를 분석하는 것이 중요합니다. 2. 초보자는 규칙서 부록의 배당률 및 환급금 설명을 참고하여 '복승식'이나 '연승식' 등 다양한 베팅 방식을 이해하고 현명한 베팅을 연습하세요. 3. 게임 내 100마리의 말 이름을 변경할 수 있어 친구들과 함께 플레이할 때 유머러스한 요소를 더할 수 있으며, 상위 10명의 누적 우승 금액은 '명예의 전당'에 기록됩니다.
When was Horse Racing Classic released?
Horse Racing Classic was released on 8/18/1982.
What is the GameSS (gS) score of Horse Racing Classic?
Horse Racing Classic has a GameSS (gS) ranking score of 53.8 out of 100, combining popularity, heritage, and multi-source quality ratings.
What genre is Horse Racing Classic?
Horse Racing Classic is a Construction & Management, Casino, Sports game.
Who developed Horse Racing Classic?
Horse Racing Classic was developed by Tazumi Software International.
Does Horse Racing Classic support multiplayer?
Horse Racing Classic supports single-player.
Where can I find guides, Korean patches and downloads for Horse Racing Classic?
On the Horse Racing Classic page at GameSS you can browse community guides and download resources (Korean patches, trainers, save files and more), or upload your own.











