
AlleyStrat
For 2019 I ran two prototyping classes – one in Pico-8 for the undergraduates and a graduate version with no platform constraint (which generally means they work in Unity). So this year I hid the same prompt in two different interpretations of the same idea. I tuned the Pico-8 game for the youthful reflexes of the undergraduate class, but I did not count on the fact that none of them would have ever played a bullet-hell game, and as a result, only one of them was able to reach the end and find o
최신 커뮤니티/공략
상세 설명
For 2019 I ran two prototyping classes – one in Pico-8 for the undergraduates and a graduate version with no platform constraint (which generally means they work in Unity). So this year I hid the same prompt in two different interpretations of the same idea. I tuned the Pico-8 game for the youthful reflexes of the undergraduate class, but I did not count on the fact that none of them would have ever played a bullet-hell game, and as a result, only one of them was able to reach the end and find o
최신 게임자료
최신 뉴스
AlleyStrat 자주 묻는 질문
AlleyStrat의 출시일은 언제인가요?
AlleyStrat의 출시일은 예정입니다.
AlleyStrat의 개발사는 어디인가요?
AlleyStrat의 개발사는 Bennett Foddy입니다.
AlleyStrat은(는) 멀티플레이를 지원하나요?
AlleyStrat은(는) 싱글플레이를 지원합니다.
AlleyStrat의 공략·한글패치·자료는 어디서 받을 수 있나요?
게임세상 AlleyStrat 페이지의 '커뮤니티/공략' 탭과 '게임자료' 탭에서 공략·자료(한글패치·트레이너·세이브 등)를 확인하거나 직접 등록할 수 있습니다.
